[編集]Site Map

Welcome to Simutrans JAPAN

This is the English Site Map.
The highlighted pages will be useful for the overseas visitors.

[編集]Download contents

Pages linked below are written both in Japanese and English.
(Some items are not yet translated, maybe performed later.)

the bullet train "shin-kan-sen"

Downloads are available directly from each pages' links,
shown with thumbnails.

shiro
an electric car for a local line

Now vehicle addons are over 100,
mainly designs which really exist in Japanese domestic lines,
with accurate properties.

a diesel car of good-old days

Original buildings, real-shaped maps,
and addons for the forthcoming 128x128 pixel set are also available.
New addons are posted almost everyday!

[編集]Addon 64

[編集]Addon 128

[編集]Addon 128.Japan

[編集]Other

Learn more about Japanese railways ? (Links to Wikipedia)

[編集]Other contents

Sorry, the pages below are written all in Japanese.

[編集]Comments

Please leave your comments freely.

The blanks below are: Your Name, Comment (The button is a submit button.)

  • I would like to give very many thanks to everyone who helped to make this site accessible to english speaking visitors. And I would also like to send many thanks to the authors of those magnificant images for 128x128 image set. -- Napik (Tomas Kubes) 2004-01-10 (土) 07:55:43
    • Thank you very much for your visit and comment, and adding an introduction to the forum page. It's our pleasure to share the resources with foreign people, and we are very happy to hear that some Japanese vehicle paks will be included in the future release (though I'm not a painter). The Japanse Simutrans community seems getting larger, so it must be possible to contribute from many aspects, i think. -- kn 2004-01-10 (土) 09:53:13
  • Hi! How do you do? That's all right. Rather, it's a great pleasure for me, that 128x128 image set include my image. -- Kikin Sharyo 2004-01-10 (土) 21:31:57
  • I'm surprised how quickly are new addons to 128x128 section appearing. And their quality is almost allways perfect, outstanding. It is very nice, that we can now cooperate with Japanese players to make Simutrans better and better. I send many thanks to all contributors! -- Napik (Tomas Kubes) 2004-01-12 (月) 05:31:00
  • I also think those addons are quite excellent. (I'm not an addon author) I'm very glad Japanese players contribute to Simutrans. -- Administrator 2004-01-13 (火) 01:17:01
  • EDIT FILE .PAK -- 2004-01-22 (木) 22:26:15
  • Sim Objects 0.1.2 download -- 2004-01-24 (土) 00:49:20
  • Sim Objects 0.1.2 download -- 2004-01-24 (土) 00:49:48
  • Hello! I would like to note, that you can now download beta version of pak128 from http://128.simutrans.com . This set already contains Japan (your's) contributions! (I had to slightly change some trains for the official release. I hope that you will not hate me for doing so.) -- Napik (Tomas Kubes) 2004-02-12 (木) 19:47:55
  • Many thanks and good job! Red Shinkansen is very novel for me. -- Kikin Sharyo 2004-02-12 (木) 20:45:51
  • Thanks Napik for uploading 128 full-set zip version. Now we can install them much easier. -- I-608 2004-02-14 (土) 00:57:09
  • Great site :-) -- Markus 2004-03-25 (木) 08:13:01
  • I'd like everyone to know that I'm offering free subdomains (with webspace and bandwidth) on simutrans.com for fansites. Although I speak only English (sorry!), the sites would not have to be in English. Strictly for anything SimuTrans related, and strictly free. I can't contribute much to the community, but I can that. You can email postmaster@simutrans.com to request a subdomain... -- Isaac Eiland-Hall 2004-03-27 (土) 13:10:23
  • I just wonder, why there are no new posts for 128x128 version of Simutrans. -- Napik (Tomas Kubes) 2004-05-13 (木) 03:22:05
  • The latest package for 128x128 (DD51) is really excellent! -- Napik (Tomas Kubes) 2004-07-11 (日) 16:56:08
  • Thank you! :-) -- haru 2004-07-12 (月) 23:17:48
  • Hello! I would like to ask all authors of 128x128 images if they can include their names (rewritten to English) in dat files (if it is possible). I try to collect names of all contributors so players can see who is responsible for all that beuaty. -- Napik (Tomas Kubes) 2004-08-02 (月) 05:36:22
  • Thank you for connecting.Does it mean that the author's name is included in the name of a vehicle (for example "name=Haru_BR-103")? I think that nobody of this site probably refuses it. And Please do so about my works. PS. I downloaded the new version of pak128. And I'm very glad that the vehicles which I drew are included in it. Thank you Napik!! -- Haru 2004-08-06 (金) 02:07:04
  • Hello! Actually each vehicle can bear sign of its creator. It can be a name or some nick or what ever. Currently there is nothing like this for Japan vehicles as I have no proper data. But I will gladly correct it. You can see what is in the set now, so please let me know how would you like to name your vehicles (and what are your vehicles). (write to t_kubes [at] yahoo [dot] com) Currently some Japan vehicles have no creator reported as it was written only in Japanese. Please help the players that do not speak English to do so too. Juste drop mail to me for them. I hope that everyone will be honest and will not steal work of others. I will try to chekc it, but my abilities are limited. To older post: curent scheme is this - each image bears authors full name (embeded to image file), currently many Japanese iamges do not have the authors name as I was unable to find English translation of it. I would like to correct it. -- Napik (Tomas Kubes) 2004-08-11 (水) 06:41:29
  • screenshots -- 2004-09-03 (金) 20:37:20
  • 128 -- 2004-10-11 (月) 20:49:56
  • Great site. One thing: new pak names in 7 Bit ASCII only, since SJis does not work on many western system (as Umlaute do not work in japanese). -- prissi 2004-10-12 (火) 06:31:56
  • Just one more thing and this site becomes a Simutrans player's heaven: link "download everything"! -- VS 2004-12-30 (木) 05:32:54
  • How about pirate ship for 128? -- rctxtreme 2005-03-12 (土) 12:26:29
  • Prissi, can you have trains slow down smoothly? Some of us think that trains isn't naturally because of their stopping anywhere suddenly. -- kj 2005-08-01 (月) 12:26:06
  • In station this is possible. Before signals not easily. Trains check their next square before hop. Only then they find the red signal. -- prissi 2005-08-06 (土) 22:51:48
  • In station you can also use a slower track to brake. -- prissi 2005-08-06 (土) 23:02:33
  • In station you can also use a slower track to brake. -- prissi 2005-08-07 (日) 00:19:03
  • Thx for theese great trains and others. -- Andrew Toth from Hungary 2005-09-17 (土) 05:54:35
  • We hope to play Simutrans on the Internet. If we can,We will compete or cooperate with some players. I think it suitable that someone freely make a web server to have some people able to play it.Prissi, could you think about this? -- kj 2005-09-19 (月) 16:38:06
  • koka -- 2005-09-30 (金) 03:18:23
  • NO? -- 2005-09-30 (金) 16:49:57
  • ありがとう!!  でんしゃだいすき!!  ^^ -- dannyman 2005-10-07 (金) 10:57:58
  • Signal -- 2005-10-16 (日) 19:06:47
  • Bus -- 2005-11-18 19:58:46
  • If the network version ever happens, I will be running a server. Of course, it depends on how many games I am able to run on a single server as to how many games I'll run... But I will be running as many as possible... :-D -- in other news, I praised you (Japanese Simutrans community) before, but again I'm astonished at the brilliant, unique ideas you are coming up with. Bravo!!! Bravo!! Please don't stop! It's wonderful to see your hard work trickle back to the English Simutrans community. I hope someone shares the praises we say back to you all! Wonderful, brilliant work. I love it when you all push the boundaries (bus terminal, bridge pillars, unusual things that just make Simutrans much better!) -- Isaac.Eiland-Hall 2005-12-04 16:21:03
  • I tried out the pak128 monorail these days and are quite impressed. The elevated track works fine and can be niceley combined with railway and bus stations. Hovever there are some points that could be better. At most, the track price is set far too high in my opinion and the player may go bankrupt by building just a short line. Accordung to Alweg and Hitachi monorail tracks are comparatively cheap, even cheaper than normal railway tracks. What is still missing are bridges and the possibility to build tracks over water as with real life monorails. The graphics are made in way that the trains seem to ride on a wide track, but real life monorails ride on narrow concrete beams covered by the lower part of the vehicle. I'm not quite sure if this could be changed due to the way simutrans vehicles go around curves. -- aries 2006-01-15 02:44:43
  • Ooops... sorry, I thought the posting didn't work and tried several times. I apologise for the repeat -- aries 2006-01-15 02:57:49
  • In the meantime I learned that the Linimo is a maglev based on layed-off Transrapid patents. (The best place to buy German high technology seems still to be Japan ;-) Well, maglevs rido on wide tracks and track prices are high and I was wrong with my criticism. However, this fine monorail will be favourable with the freeplay option. Best wishes :-) -- aries 2006-01-22 18:12:28
  • A Bug Report on Gyuudon War: the Syo-yu factory could not produce any Syo-yu (after inputting Grains) when using 88.09.1. Resolved after replacing the pak made by the newest makeobj (and the original png and dat). -- LNBC 2006-05-06 21:20:39
  • To LNBC: your report was quoted to the community. Thanks for your bug report. -- coo 2006-05-15 23:48:46
  • Could everyone to make different type of aircrafts! -- DH 2006-08-04 20:47:26
  • Great work you're doing here! Is there any chance your awesome Japanese signals for pak128 will be updated for the newer simutrans versions? -- DirrrtyDirk 2006-11-17 03:13:35
  • For DirrrtyDirk, Japanese signal for version 89.02 & upper can download from http://minami-fukuoka.simutrans.net/ -- 2006-11-17 16:12:06
  • Thanks - Domo arigato! (I got that tip in the english forum as well.) -- DirrrtyDirk 2006-11-21 07:08:50
  • Can anyone tell me how to paint beautiful new objects like yourJunbo jets, and many colored ferries I downloaded from your site? Are there any textbooks or websites (in English) that tell you hoqw to do it? Since nmobody here seems interested, I coyuld then do it myself, but I know only some textual programing (Basic, Cobol), and niothing about how to make graphics. -- JackVerheydt 2007-06-23 23:12:52
  • Could anyone tell me how to make such beautiful B747 Jumbo jets and ferries like the ones I downloaded from your site? Since nobody here seems interested, I would like to do it myself, but I know onl;y some textual programming (Basic, Cobol), and nothing about programming graphics. Are there websites or textbooks (in English) that teach you how to do it? I would sure like to try, unless you Japanese contributors come up with more airplanes (even if only the B747 and famous ocean liners in national company liveries and colors. They would be terrific for use in the World maps. And can anybody tell me where to get detailed instructions and explanations about the use of Coo's Simuconfig, and what results you get from different values entered? I am using version 7-2, since 7-3 crashes. -- JackVerheydt 2007-06-23 23:22:09
  • Hi! On page 128/train7 the file "JRs set.zip" cannot be opened - appears to be damaged. -- Visitor 2007-12-09 04:00:55
  • To be more precise: the file is there and can be downloaded - but it is emtpy, despite being 248kb big. -- Visitor 2007-12-15 04:34:51
  • The file is not broken, and I can download it. Try "save as" and rename it before save it, or use another browser. Sorry I don't know this might help or not. -- 2007-12-15 12:51:14
  • Yes, when I renamed it, it worked - I don't understand why, though... Thanks anyway! -- Visitor 2007-12-16 12:04:00
  • I have a general question: On the left side is an indicator showing when/what pages have been edited/changed/updated, right? Today, e.g. it says Addons128/Train8 & 9. So there is a new item available on page 9 - so far so good. Any chance one can find out what happened on page8? Because all date entries there still show 2007 or even 2006 - was there just a text change then? And if a file had changed - would one notice? And how? Thanks! -- DirrrtyDirk 2008-01-05 01:42:33
  • City Limit -- 2008-04-14 20:46:04
  • hong kong -- 2008-06-08 21:57:59
  • hi, i like you website so much that i think i have to praise it. it is so good. i am using pak 128 now, but i like the planes in the pak 64. can you please help me fix it into pak 128 and send it to me (aeroplanesparadise388@hotmail.com) as i don't know how to do. thank you very much....ありがとうございました -- Long TIn 2008-08-29 16:46:39
  • Thank you very much! Your addons are really great! -- Eric 2008-09-04 12:35:10
  • These downloads are wonderful! The graphics are very well detailed. I'm looking forward to more Pak 128 - Japan addons for the Version 100.0. Thank you all so much for sharing and also for the English!! :) -- Pickles 2008-12-10 04:13:01
  • You're below the child really compared with a gathering of an other country. Until when do you keep getting such childish attitude? A gut boils up. -- 2009-04-27 13:41:45
  • Linimo.pak -- 2009-08-26 21:02:59
  • I like it and I want it more. From pak64. -- PlayTrans2009 (On Forum) 2009-09-13 13:42:09
  • 私はそれのように、私はそれ以上します。 pak64から。 -- PlayTrans2009 2009-09-13 13:45:12
  • Obrigado !!! Obrigado !!! Voc醇Ss s醇Io demais, queria agradecer por voc醇Ss sempre atualizarem e materem viva esta fam醇^lia que 醇P simutrans !!! Sempre visito o site de voc醇Ss e cada vez fico mais maravilhado. Continuem assim e parab醇Pns !!! Que addons 128 maravilhosos !!! Voc醇Ss s醇Io artistas !!! -- Anderson Vianna - Curitiba/Brasil 2010-02-01 20:51:48
  • Obrigado !!! Amigo!! -- 2010-02-02 00:23:12
  • You're are the best !!! -- 2010-02-16 02:09:49
  • You're the best!!! Melhores !!! Muito bons !!! Congratulations !!! Thank's my Friends !!! -- Anderson Vianna - Curitiba/Brasil -- 2010-02-16 02:11:44
  • hospital -- 2010-07-16 15:51:01
  • Wonderful. Good work, Addons perfect and beautiful. Congratulations to the whole team, and wanted to give a special thanks to Zkou 2, Ebi ... Anyway, for all this family Japanese.simutrans. You have a big fan in Brazil. -- A. Vianna-CTBA/BR 2010-07-26 21:50:59
  • Hello, friends! I'm visiting again (in fact, I access every day), and as always I am very happy with the ongoing activity of this site. Congratulations! Humbly, I have to say that a link made available to you on my blog in Brazil. And where there are addons, I make sure to publicize and put a link too. The work is getting better. A big hug to everyone! Anderson Vianna-Curitiba, Brazil. -- Anderson Vianna 2010-10-21 06:22:59
  • amtrak -- 2011-04-28 06:40:43
  • Hello, family Simutrans Japan! The work called for pak64 tollgate is too ... Is there a way to convert it to Pak128? -- Anderson Vianna 2011-06-27 21:35:15
  • Hello. I don't know how to convert pak64 addons to pak128. Maybe there's no tool to convert automatically. I think if you have png file, then you can enlarge it (except for icons) and pak again. -- 2011-06-29 23:55:41
  • Ok, I understand. Thanks for the reply. I'll try to do this operation ... -- Anderson Vianna 2011-06-30 05:06:32
  • stockholm -- 2012-01-06 21:15:52
  • Hello, I'm trying to get hold of author 555 who made so many graphics. Does anyone know how to contact him? -- Toni Babelony 2012-01-07 02:31:05
  • Don't bother anymore. It was on copyright issues, since I wanted to use his graphics for a project for OpenTTD, but since I've discovered there are no copyrights on it, I'll use them as they are and properly credit Mr. 555 for it. -- Toni Babelony 2012-01-07 04:51:45
  • pak128 japan -- 2012-02-09 17:38:55
  • Hello! Every day I visit you, and am very happy with the work, the addons. Finally managed to make an addon, the BRT bus RJ (Transoeste). -- Anderson Vianna 2012-05-31 23:54:05
  • Link: http://camisasemanias.blogspot.com.br/2012/05/c-addons-transoeste-rj-pak-128.html (Thank's!!!) ... Thanks, hugs a big fan. -- Anderson Vianna 2012-05-31 23:55:58
  • airport -- 2012-07-15 01:46:02
  • Hello, I'm here hoping to get some help.I'm playing simutrans with pak128.japan.It seems impossible to connect overhead rail tracks of different heights with rail tools only.Can anyone give me some suggestion?Thanks!!! -- pei yu 2012-12-16 22:46:29
  • I use ground tool to change height of track. -- koa 2012-12-18 20:38:57
  • That's an idea, can I do this with using rail tools only? -- pei yu 2012-12-18 23:32:50
  • Good day Gave it technical problems with the server on the japanese.simutrans.com lies? I could not reach him through Christmas. -- Europe 2012-12-27 20:53:08
  • Can someone create the trains on Tsukuba Express for pak128.J apan please... -- William Chan 2013-06-04 22:56:50
  • will we see new aircrafts packs soon ? -- 2013-08-08 00:25:25
  • will we see new aircrafts pack soon as there is no aircraft pack released since longtime ? Thank you -- bassem Tellawi 2013-08-08 00:28:27
  • jpncargo_v03.zip on addons/64/trains_04 is still unavailable,can it be repaired? -- py 2014-02-16 16:38:38
  • New version is available! jpncargo_v04.zip on http://japanese.simutrans.com/index.php?%A5%A2%A5%C9%A5%AA%A5%F3%2F%CE%F3%BC%D610#a04 -- 2014-02-17 21:45:02
  • docs -- 2014-07-02 00:48:22
  • Thank you! Since has been downloaded! -- Pascallok 2014-08-02 21:11:46
  • Hello, the jpncargo_v03.zip of pak 64 is unavaliable, can it be fixed? -- pei yu 2015-01-29 19:50:00
  • Would you release the aircraft of pak 128 of cathay pacific airways again? -- alex 2015-04-07 02:12:23
  • every addon is welcome ^.^ -- hihi 2015-04-11 16:03:10
  • Under which license do you release your wonderful addons? -- 2015-04-27 01:25:30
  • FEQKNjgwQEnnXEqg -- evdmpptojm 2016-04-25 15:52:42
  • would you make pak64 aircraft of peach aviation? -- alex 2016-08-29 14:43:22
  • 画像が正し -- 2016-10-03 18:36:30
  • 画像が正し -- 598 2016-10-03 18:36:55
  • Hellow everyone. I'm here to ask for some help on pak64. There seems to be some problems on trains such like JRQ_485set and JNR201set for pak64. The car of these trains in southeast,southwest,northeast or northest direction is overlaped with one next to it. I check the sourcefile and template and find the "lengeh=8" in these directions seemto be about 23pixels long in the game, not 32pixels long as in the template file.I wonder whether I mistake some setting or there is some problem in the pak64 template.Does anybody encounter similar problems or have solutions? -- pei yu 2016-12-30 23:40:15

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Last-modified: 2016-12-30 (金) 23:40:15